

Bachelor of Design(BDes)
Duration
3 Years
Fee
NZ$46,883
Level
Bachelor
Next Intake
TBA
Entry Score
N/A
Course Information
University
University of AucklandCountry
New Zealand
Duration
3 Years
Level
Bachelor
Fee
NZ$46,883
Disciplines
Apply Through
No verified consultancies available for this course.
Career Opportunities
- Design strategist
- Experience designer
- Innovation manager
- Interface designer
- Product designer
- Service designer
- Interaction designer
- Information designer
Course Structure
In your first year of study, we’ll introduce design methods, processes and rationale. You will also investigate how design both drives and responds to social needs in contemporary and historic contexts.
Throughout your degree, you'll build a personalised study plan around your Stage II compulsory courses, selecting your electives from four design themes:
- Design and Local Community Practices
- Design and Global Challenges
- Design and Business
- Design and Emerging Technologies
You can choose to focus on one or two design themes, or you can mix and match courses to suit your experience and developing interests.
In your final year, you'll complete a capstone design research project, working from the initial discovery phase right through to testing and implementation. This will be supported by a course aimed at advancing your understanding of design research methodologies. You will document your creative process in your project report.
The broad structure of the programme is:
- Seven core courses: DESIGN 100, 101, 200, 201, 300, 303, 304 (165 points)
- Nine elective courses from your chosen design themes: DESIGN 210-243 (135 points)
- One Waipapa Taumata Rau course (15 points)
- One General Education course (15 points)
- Two additional elective courses from this degree or other bachelors degrees (30 points)
About the Course
The world is changing, almost faster than we can keep up with. While we can’t accurately imagine future realities, we can develop skills that will help us adapt to them.
The Bachelor of Design uses a combination of case studies and real-world project briefs to enable your experimentation in making and prototyping. You will investigate the potential practical, social, political and environmental impacts of different design outcomes, using both digital and material technologies. Your learning will be supported by research academics and specialists drawn from industries relevant to contemporary design.